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  1. 1>------ Build started: Project: BehaviourDemo, Configuration: Debug Win32 ------
  2. 1> SceneNavigation.cpp
  3. 1>c:\users\wisey\desktop\pathfinding part16 - selections, simple\behaviourdemo\scenenavigation.cpp(51): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
  4. 1> SceneEditor.cpp
  5. 1>c:\users\wisey\desktop\pathfinding part16 - selections, simple\behaviourdemo\scenenavigation.h(34): error C2146: syntax error : missing ';' before identifier 'sceneEditor'
  6. 1>c:\users\wisey\desktop\pathfinding part16 - selections, simple\behaviourdemo\scenenavigation.h(34): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  7. 1>c:\users\wisey\desktop\pathfinding part16 - selections, simple\behaviourdemo\scenenavigation.h(34): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  8. 1>c:\users\wisey\desktop\pathfinding part16 - selections, simple\behaviourdemo\sceneeditor.cpp(16): warning C4553: '==' : operator has no effect; did you intend '='?
  9. 1>c:\users\wisey\desktop\pathfinding part16 - selections, simple\behaviourdemo\sceneeditor.cpp(48): warning C4553: '==' : operator has no effect; did you intend '='?
  10. 1>c:\users\wisey\desktop\pathfinding part16 - selections, simple\behaviourdemo\sceneeditor.cpp(55): warning C4553: '==' : operator has no effect; did you intend '='?
  11. 1> Generating Code...
  12. 1> Compiling...
  13. 1> main.cpp
  14. 1> Game.cpp
  15. 1> Generating Code...
  16. 1> Skipping... (no relevant changes detected)
  17. 1> Actor.cpp
  18. ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
  19.  
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