uses crt;
label
habis, lanjut;
const
max_panjang = 100;
batas_x = 80;
batas_y = 25;
speed = 200;
type
tempat = record
x, y : integer;
end;
var
ekor : array[1..max_panjang] of tempat;
ujung, makanan : tempat;
tkn : char;
i,pjg,skor,spd : integer;
mati : boolean;
procedure atur_posisi;
begin
ujung.x := ekor[pjg].x;
ujung.y := ekor[pjg].y;
for i:=pjg downto 2 do begin
ekor[i].x := ekor[i-1].x;
ekor[i].y := ekor[i-1].y;
end;
gotoxy(ekor[2].x, ekor[2].y); write('@');
gotoxy(ekor[3].x, ekor[3].y); write('&');
gotoxy(ekor[pjg-1].x, ekor[pjg-1].y); write('#');
gotoxy(ujung.x, ujung.y); write(' ');
for i:=3 to pjg do if((ekor[2].x=ekor[i].x) and (ekor[2].y=ekor[i].y)) then mati:=true;
delay(speed-spd);
end;
procedure makan;
var beda : boolean;
begin
inc(skor,5);
gotoxy(10,26); write('Skor = ',skor);
repeat
beda := true;
makanan.x := random(batas_x-2)+2;
makanan.y := random(batas_y-2)+2;
for i:=1 to pjg do
if((makanan.x=ekor[i].x) and (makanan.y=ekor[i].y)) then beda:=false;
until beda;
gotoxy(makanan.x, makanan.y); write('o');
inc(pjg);
inc(spd,2);
end;
procedure bergerak(c : char);
begin
if c = 'd' then begin
repeat
if((ekor[1].x = makanan.x) and (ekor[1].y = makanan.y)) then makan;
ekor[1].x := ekor[1].x+1;
atur_posisi;
if (ekor[1].x = batas_x) or (ekor[1].y = batas_y) or (ekor[1].x = 1) or (ekor[1].y = 1) then mati := true;
until keypressed or mati;
if mati then exit;
tkn:=readkey;
if tkn = 'a' then tkn:='d';
end
else if c = 's' then begin
repeat
if((ekor[1].x = makanan.x) and (ekor[1].y = makanan.y)) then makan;
ekor[1].y := ekor[1].y+1;
atur_posisi;
if (ekor[1].x = batas_x) or (ekor[1].y = batas_y) or (ekor[1].x = 1) or (ekor[1].y = 1) then mati := true;
until keypressed or mati;
if mati then exit;
tkn:=readkey;
if tkn = 'w' then tkn:='s';
end
else if c = 'w' then begin
repeat
if((ekor[1].x = makanan.x) and (ekor[1].y = makanan.y)) then makan;
ekor[1].y := ekor[1].y-1;
atur_posisi;
if (ekor[1].x = batas_x) or (ekor[1].y = batas_y) or (ekor[1].x = 1) or (ekor[1].y = 1) then mati := true;
until keypressed or mati;
if mati then exit;
tkn:=readkey;
if tkn = 's' then tkn:='w';
end
else if c = 'a' then begin
repeat
if((ekor[1].x = makanan.x) and (ekor[1].y = makanan.y)) then makan;
ekor[1].x := ekor[1].x-1;
atur_posisi;
if (ekor[1].x = batas_x) or (ekor[1].y = batas_y) or (ekor[1].x = 1) or (ekor[1].y = 1) then mati := true;
until keypressed or mati;
if mati then exit;
tkn:=readkey;
if tkn = 'd' then tkn:='a';
end;
end;
begin
tkn:='d';
mati := false;
randomize;
pjg := 10; spd := 0;
makanan.x := random(batas_x-2)+2;
makanan.y := random(batas_y-2)+2;
ekor[1].x := 40;
ekor[1].y := 3;
for i:=2 to pjg do begin
ekor[i].x := ekor[i-1].x;
ekor[i].y := 3;
end;
lanjut:
clrscr;
gotoxy(10,26); write('Skor = ',skor);
for i:=1 to 80 do begin
gotoxy(i,1); write('-');
gotoxy(i,25); write('-');
end;
for i:=2 to 24 do begin
gotoxy(1,i); write('|');
gotoxy(80,i); write('|');
end;
for i:=1 to pjg do begin
gotoxy(ekor[i].x, ekor[i].y);
write('&');
end;
gotoxy(makanan.x, makanan.y); write('o');
repeat
if((tkn='w') or (tkn='a') or (tkn='s') or (tkn='d')) then bergerak(tkn)
else begin
repeat
gotoxy(20,10); write(' Lagi Galau..??');
gotoxy(20,11); write(' ..Paused Game..');
repeat
gotoxy(20,13); write('..Press w, a, s or d to lanjut..'); delay(200);
gotoxy(20,13); write(' '); delay(200);
until keypressed;
tkn:=readkey;
until((tkn='w') or (tkn='a') or (tkn='s') or (tkn='d')); goto lanjut;
end;
if mati then goto habis;
until (tkn = #27) or mati;
habis:
gotoxy(20,10); write(' Lagi Galau..??');
gotoxy(20,11); write(' ..Paramex obatnya..');
gotoxy(20,12); write(' ..wkwkwkwkwk..');
readln;
end.