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  1. /*****************************************************************************
  2. *
  3. * PROJECT: Multi Theft Auto v1.0
  4. * LICENSE: See LICENSE in the top level directory
  5. * FILE: sdk/multiplayer/CPopulationMP.h
  6. * PURPOSE: Population hack interface
  7. *
  8. * Multi Theft Auto is available from http://w...content-available-to-author-only...o.com/
  9. *
  10. *****************************************************************************/
  11.  
  12. #ifndef __CPOPULATION
  13. #define __CPOPULATION
  14.  
  15. #include <game/CCivilianPed.h>
  16. #include "../../game_sa/CVehicleSA.h"
  17. #include "../../game_sa/CObjectSA.h"
  18. #include "../game/CVehicle.h"
  19. #include "../game/CObject.h"
  20.  
  21. typedef void (CivilianAddHandler)(CCivilianPed * pPed);
  22. typedef void (CivilianRemoveHandler)(CCivilianPed * pPed);
  23. typedef void (VehicleAddHandler)(CVehicle * pVehicle);
  24. typedef void (VehicleRemoveHandler)(CVehicle * pVehicle);
  25. typedef void (ObjectAddHandler)(CObject * pVehicle);
  26. typedef void (ObjectRemoveHandler)(CObject * pVehicle);
  27.  
  28. class CPopulationMP
  29. {
  30. public:
  31. virtual DWORD GetPedCount ( )=0;
  32. virtual CCivilianPed * GetFirstPed ( )=0;
  33. virtual CCivilianPed * GetNextPed ( )=0;
  34. virtual void SetCivilianAddHandler ( CivilianAddHandler * pCivilianAddHandler )=0;
  35. virtual void SetCivilianRemoveHandler(CivilianRemoveHandler * pCivilianRemoveHandler) = 0;
  36.  
  37. virtual DWORD GetVehicleCount() = 0;
  38. virtual CVehicle * GetFirstVehicle() = 0;
  39. virtual CVehicle * GetNextVehicle() = 0;
  40. virtual void SetVehicleAddHandler(VehicleAddHandler * pVehicleAddHandler) = 0;
  41. virtual void SetVehicleRemoveHandler(VehicleRemoveHandler * pVehicleRemoveHandler) = 0;
  42.  
  43. virtual DWORD GetObjectCount() = 0;
  44. virtual CObject * GetFirstObject() = 0;
  45. virtual CObject * GetNextObject() = 0;
  46. virtual void SetObjectAddHandler(ObjectAddHandler * pObjectAddHandler) = 0;
  47. virtual void SetObjectRemoveHandler(ObjectRemoveHandler * pObjectRemoveHandler) = 0;
  48.  
  49. };
  50.  
  51. #endif
  52.  
Compilation error #stdin compilation error #stdout 0s 0KB
stdin
Standard input is empty
compilation info
prog.cpp:15:31: fatal error: game/CCivilianPed.h: No such file or directory
 #include <game/CCivilianPed.h>
                               ^
compilation terminated.
stdout
Standard output is empty