#include <stdio.h>
typedef int bool;
struct STATUSTRANSITION;
typedef struct
{
char name[3];
bool initial_state;
bool final_state;
struct STATUSTRANSITION *transitions;
int numberTransitions;
} STATE;
typedef struct STATUSTRANSITION
{
char c;
STATE final;
} STATUSTRANSITION;
int main(void) {
STATE s = {.name = "aa"};
STATUSTRANSITION st;
s.transitions = &st;
return 0;
}
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