private static string GenerateSaltValue()
{
UnicodeEncoding utf16 = new UnicodeEncoding();
if (utf16 != null)
{
// Create a random number object seeded from the value
// of the last random seed value. This is done
// interlocked because it is a static value and we want
// it to roll forward safely.
Random random = new Random(unchecked((int)DateTime.Now.Ticks));
if (random != null)
{
// Create an array of random values.
byte[] saltValue = new byte[SaltValueSize];
random.NextBytes(saltValue);
// Convert the salt value to a string. Note that the resulting string
// will still be an array of binary values and not a printable string.
// Also it does not convert each byte to a double byte.
string saltValueString = utf16.GetString(saltValue);
// Return the salt value as a string.
return saltValueString;
}
}
return null;
}
private static string HashPassword(string clearData, string saltValue, HashAlgorithm hash)
{
UnicodeEncoding encoding = new UnicodeEncoding();
if (clearData != null && hash != null && encoding != null)
{
// If the salt string is null or the length is invalid then
// create a new valid salt value.
if (saltValue == null)
{
// Generate a salt string.
saltValue = GenerateSaltValue();
}
// Convert the salt string and the password string to a single
// array of bytes. Note that the password string is Unicode and
// therefore may or may not have a zero in every other byte.
byte[] binarySaltValue = new byte[SaltValueSize];
binarySaltValue[0] = byte.Parse(saltValue.Substring(0, 2), System.Globalization.NumberStyles.HexNumber, CultureInfo.InvariantCulture.NumberFormat);
binarySaltValue[1] = byte.Parse(saltValue.Substring(2, 2), System.Globalization.NumberStyles.HexNumber, CultureInfo.InvariantCulture.NumberFormat);
binarySaltValue[2] = byte.Parse(saltValue.Substring(4, 2), System.Globalization.NumberStyles.HexNumber, CultureInfo.InvariantCulture.NumberFormat);
binarySaltValue[3] = byte.Parse(saltValue.Substring(6, 2), System.Globalization.NumberStyles.HexNumber, CultureInfo.InvariantCulture.NumberFormat);
byte[] valueToHash = new byte[SaltValueSize + encoding.GetByteCount(clearData)];
byte[] binaryPassword = encoding.GetBytes(clearData);
// Copy the salt value and the password to the hash buffer.
binarySaltValue.CopyTo(valueToHash, 0);
binaryPassword.CopyTo(valueToHash, SaltValueSize);
byte[] hashValue = hash.ComputeHash(valueToHash);
// The hashed password is the salt plus the hash value (as a string).
string hashedPassword = saltValue;
foreach (byte hexdigit in hashValue)
{
hashedPassword += hexdigit.ToString("X2", CultureInfo.InvariantCulture.NumberFormat);
}
// Return the hashed password as a string.
return hashedPassword;
}
return null;
}