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  1. #include "SceneEditor.h"
  2.  
  3.  
  4. SceneEditor::SceneEditor(void)
  5. {
  6. }
  7.  
  8. SceneEditor::SceneEditor(LPDIRECT3DDEVICE9& Surface)
  9. {
  10. isWKeyPressed = false;
  11. isWKeyReleased = false;
  12. isQKeyPressed = false;
  13. isQKeyReleased = false;
  14. d3dtext.LoadFont(Surface);
  15. string = "Mode: Move";
  16. editMode == Move;
  17. }
  18.  
  19. SceneEditor::~SceneEditor(void)
  20. {
  21. }
  22.  
  23. void
  24. SceneEditor::Update()
  25. {
  26. if (isWKeyPressed && isWKeyReleased)
  27. {
  28. editMode == Move;
  29. string = "Mode: Move";
  30. isWKeyPressed = false;
  31. isWKeyReleased = false;
  32. }
  33. if (isQKeyPressed && isQKeyReleased)
  34. {
  35. editMode == Select;
  36. string = "Mode: Select";
  37. isQKeyPressed = false;
  38. isQKeyReleased = false;
  39. }
  40.  
  41.  
  42. }
  43.  
  44. void
  45. SceneEditor::Render(LPDIRECT3DDEVICE9& Surface)
  46. {
  47.  
  48. d3dtext.Render(Surface, string);
  49. }
Compilation error #stdin compilation error #stdout 0s 0KB
stdin
Standard input is empty
compilation info
prog.cpp:1:25: error: SceneEditor.h: No such file or directory
prog.cpp:4: error: ‘SceneEditor’ has not been declared
prog.cpp:4: error: ISO C++ forbids declaration of ‘SceneEditor’ with no type
prog.cpp:8: error: ‘SceneEditor’ is not a class or namespace
prog.cpp:8: error: expected constructor, destructor, or type conversion before ‘(’ token
prog.cpp:19: error: expected constructor, destructor, or type conversion before ‘::’ token
prog.cpp:24: error: ‘SceneEditor’ is not a class or namespace
prog.cpp: In function ‘void Update()’:
prog.cpp:26: error: ‘isWKeyPressed’ was not declared in this scope
prog.cpp:26: error: ‘isWKeyReleased’ was not declared in this scope
prog.cpp:28: error: ‘editMode’ was not declared in this scope
prog.cpp:28: error: ‘Move’ was not declared in this scope
prog.cpp:29: error: ‘string’ was not declared in this scope
prog.cpp:33: error: ‘isQKeyPressed’ was not declared in this scope
prog.cpp:33: error: ‘isQKeyReleased’ was not declared in this scope
prog.cpp:35: error: ‘editMode’ was not declared in this scope
prog.cpp:35: error: ‘Select’ was not declared in this scope
prog.cpp:36: error: ‘string’ was not declared in this scope
prog.cpp: At global scope:
prog.cpp:45: error: ‘SceneEditor’ is not a class or namespace
prog.cpp:45: error: variable or field ‘Render’ declared void
prog.cpp:45: error: ‘LPDIRECT3DDEVICE9’ was not declared in this scope
prog.cpp:45: error: ‘Surface’ was not declared in this scope
stdout
Standard output is empty